@startuml
sprite $gulp [48x48/16] {
000000000000000000000000000000000000000000000000
0000000000000000000000000000000AC000000000000000
000000000000000000000000000000AF8000000000000000
00000000000000000000000000000AFA0000000000000000
0000000000000000000000000000AFB00000000000000000
0000000000000000000000000007FC000000000000000000
000000000000000000000000003FE1000000000000000000
00000000000000000000000000AF40000000000000000000
00000000000000000000000001FE00000000000000000000
00000000000000000000000004FA00000000000000000000
00000000000000000000000008F600000000000000000000
000000000000000246778899BFFD97531000000000000000
00000000000001BFFFFFFFFFFBCFFFFFFB00000000000000
000000000000019777ACDEFFFBCDC9777810000000000000
00000000000000FFFFDB98777789BDFFFF00000000000000
00000000000000EFFFFFFFFFFFFFFFFFFF00000000000000
00000000000000DFFFFFFFFFFFFFFFFFFD00000000000000
00000000000000BFFFFFFFFFFFFFFFFFFB00000000000000
00000000000000AFFFFFFFFFFFFFFFFFF900000000000000
000000000000008FFE63BFFFFFFFFFFFF700000000000000
000000000000007FE2681FFFFFF8BFFFF500000000000000
000000000000005F26FFEFFFFFF1EFFFF400000000000000
00000000000000481FFFFFFFFF95FFFFF200000000000000
00000000000000109FF2DCCFDF3BFEB8F000000000000000
0000000000000000EFA1F3BA5C2F8030B000000000000000
0000000000000002FF26D1F2A68D15858000000000000000
0000000000000000A20B7550B0501C150000000000000000
0000000000000000280F917212407A267000000000000000
0000000000000007FC5FFFFFFFD0EFFF7000000000000000
0000000000000009FFEFFFFFFF75FFFF5000000000000000
0000000000000008FFFFFFFFFF5CFFFF3000000000000000
0000000000000006FFFFFFFFFFFFFFFF1000000000000000
0000000000000005FFFFFFFFFFFFFFFF0000000000000000
0000000000000003FFFFFFFFFFFFFFFD0000000000000000
0000000000000001FFFFFFFFFFFFFFFB0000000000000000
0000000000000000BFFFFFFFFFFFFFF50000000000000000
00000000000000000AA99BDDEDCBAA700000000000000000
00000000000000000BFFFECBCDEFFF500000000000000000
000000000000000006FFFFFFFFFFFF000000000000000000
000000000000000003FFFFFFFFFFFD000000000000000000
000000000000000001FFFFFFFFFFFC000000000000000000
000000000000000000FFFFFFFFFFFB000000000000000000
000000000000000000EFFFFFFFFFFB000000000000000000
000000000000000000DFFFFFFFFFFA000000000000000000
000000000000000000BFFFFFFFFFF9000000000000000000
0000000000000000004EFFFFFFFFE2000000000000000000
000000000000000000005BEFFFB600000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_GULP(_alias) ENTITY(rectangle,black,gulp,_alias,DEV2 GULP)
!define DEV2_GULP(_alias, _label) ENTITY(rectangle,black,gulp,_label, _alias,DEV2 GULP)
!define DEV2_GULP(_alias, _label, _shape) ENTITY(_shape,black,gulp,_label, _alias,DEV2 GULP)
!define DEV2_GULP(_alias, _label, _shape, _color) ENTITY(_shape,_color,gulp,_label, _alias,DEV2 GULP)
skinparam folderBackgroundColor<<DEV2 GULP>> White
@enduml